![]() ![]() You can navigate between the songs by holding Select then pressing either L or R. SMW | UberASM | Submitted by binavik on 09:23:23 AM This patch will allow you to create a playlist of custom or vanilla songs for individual levels. The speed, spawn timers and sound effects are easily configurable, as well as the tilemap. SMW | Sprite | Submitted by Koopster on 01:52:09 AM A flame that flies towards Mario. Tool | Submitted by Atari2.0, JackTheSpades, Tattletale on 08:45:55 PM A sprite insertion tool made to allow more dynamic sprite usage, space savings and more SA-1 compatibility.ĭespite this, it is almost fully compatible with sprites written for older SpriteTools,… (read more…) Content of the Day Since I am no composer, the… (read more…) It has been entirely re-done with more information and Addmusic examples. There is a little issue at level 024 but it will be fixed as soon… (read more…)ĭocument | Submitted by qantuum on 12:14:38 AM Hi guys, I am back with my updated introduction to xenharmonic music applied to AddmusicK. Instead of dying when fall offscreen, level will restart as same as player's position. ![]() on 06:36:39 PM This UberASM works as Level and Game Mode 14. SMW | UberASM | Submitted by Nitrocell Inc. SMW | Block | Submitted by Gulaschko on 06:06:31 AM This Flame Block damages the Player and can be extinguished by a Sprite and/or the Capespin. ![]() Update: Made use of new print statements to make the disassembly more accurate. SMW | Sprite | Submitted by RussianMan on 07:48:31 PM This is a disassembly of sprite 80 in SMW - Key. SMW | Hack | Submitted by Gio Gio, Storm Kyleis on 03:35:15 AM Exuse me for my english, but this is a italian translation of the original hack by Storm Kyles. ![]()
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